关于事件

在KubeJS Additions(下面简称kubejs拓展)中额外提供了许多事件,下面为大家列举出来

事件列表

主事件子事件所在文件夹用处示例测试是否有效

JEIAddedEvents

registerRecipeCatalysts

client_scripts

注册jei配方种类事件

~

~

JEIAddedEvents

registerRecipes

client_scripts

注册jei配方事件

~

~

JEIAddedEvents

registerVanillaCategoryExtensions

client_scripts

注册原版种类扩展事件?

~

~

JEIAddedEvents

registerIngredients

client_scripts

注册材料事件?

~

~

JEIAddedEvents

onRuntimeAvailable

client_scripts

可用于运行时?

~

~

JEIAddedEvents

registerGUIHandlers

client_scripts

注册GUI处理事件

~

~

JEIAddedEvents

registerItemSubtypes

client_scripts

注册物品子类型

~

~

JEIAddedEvents

registerAdvanced

client_scripts

高级注册?

~

~

JEIAddedEvents

registerFluidSubtypes

client_scripts

注册流体子类型

~

~

JEIAddedEvents

registerCategories

client_scripts

注册种类?

~

~

JEIAddedEvents

registerRecipeTransferHandlers

client_scripts

注册配方传输处理?

~

~

JadeEvents

onCommonRegistration

startup_scripts

~

~

~

JadeEvents

onClientRegistration

client_scripts

~

~

~

ArchEvents

registry

startup_scripts

Arch的注册事件

~

~

ArchEvents

handleStartup

startup_scripts

Arch的启动端事件

~

~

ArchEvents

handleServer

server_scripts

Arch的服务端事件

~

~

ArchEvents

handleClient

client_scripts

Arch的客户端端事件

~

~

CommonAddedEvents

entityTame

server_scripts

驯服实体事件

~

CommonAddedEvents

playerClone

server_scripts

玩家使生物繁殖事件

~

X

CommonAddedEvents

entityEnterChunk

server_scripts

实体进去区块事件

~

X

CommonAddedEvents

playerRespawn

server_scripts

玩家重生事件

~

CommonAddedEvents

playerChangeDimension

server_scripts

玩家维度改变事件

~

注:测试是否有效不一定准确,内容经供参考,实际情况需要大家自己去测试

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