原版修改流体对撞产生块
完整代码
let $BlockEvent = Java.loadClass("net.minecraftforge.event.level.BlockEvent")
ForgeEvents.onEvent($BlockEvent.FluidPlaceBlockEvent,event=>{
let block = event.getNewState().getBlock();
if (block.id == "minecraft:stone"){
event.setNewState(Block.getBlock('minecraft:netherrack').defaultBlockState());
}
})Last updated